(Taijutsu) Reflects 50% of the damage taken to the attacker and increases 50% damage for 3 turns.
Increase 33% accuracy. Increase dodge chance by 7%. Increase damage by 45% after a successful 'Dodge' for 1 turn.
Not yet played on Ninja Saga CC — rewards are preview data until the season opens.
(Taijutsu) Reflects 50% of the damage taken to the attacker and increases 50% damage for 3 turns.
Increase accuracy by 40% and purify chance by 9%. 30% chance to freeze target with weapon attack (frozen target can't move but -80% damage taken in 2 turns).
Increase accuracy by 40%. Reduces cooldown of all 'Genjutsu' by 1 turn on every successful weapon attack. Increase maximum CP by 1500.
Increase 38% accuracy. Inflicts 'Bleeding' status on every successful weapon attack (increases damage taken by 30% for 1 turn). Inflict poison when attack with weapon — Reduce 4% HP for 3 turns.
Increase accuracy by 25% and reactive force chance by 12%. Increase maximum HP by 1200.

Recover HP by 5%.

Increase agility by 1. 15% chance to restrict enemy who attack user for 1 turn. 'Restriction' target will not be able to use any skills.
Damage ranking awaiting season
Ninja Saga CC hasn’t started Crew War Season 21 yet. When it opens, we’ll show the damage ranking here.