Crew Weapons · 246
S1 Brush of Equilibrium
Increase accuracy by 35% and all attack damage by 15%. Has 70% chance to inflict bloodfeed – recover HP after attack. (Amount: 30% of the attack damage)
S1 Ethereal Blade
Increase 35% accuracy. Each weapon attack will have 50% chance to add 'Transform' on enemy for 2 turns. 'Transform' – deduct CP when receiving damage, amount is 20% of damage. Besides, CP consume up to 300%.
S1 Fan of Immolation
Increase 40% accuracy. Has 20% chance to weaken enemy upon each weapon attack – reduce 100% damage for 2 turns. After receive damage, 50% chance to burn the attacker – 7% HP for 3 turns.
S1 Seraphic Buster Cleaver
Increase accuracy by 35%. Has 35% chance to convert 40% of damage received as HP. After receive damage, has 25% chance to parry incoming damage.
S1 Fan of Eternal Embers
Increase accuracy by 35%. Each weapon attack will reduce 60% CP consume for next turn. Has 80% chance to inflict burning when attacking with weapon – reduce 8% HP for 2 turns.
S1 Severing Knuckles
Increases accuracy by 35% and critical damage by 15%. Each critical hit increases critical chance by 20% for 2 turns.
S2 Verdant Kusarigama
Increases accuracy by 35%. Inflicts poison (5% HP for 1 turn) and blinds attackers (22% accuracy reduction for 1 turn).
S2 Legendary Blazing Sword
Increases accuracy by 40%. 35% chance to remove all positive status. Burns 8% of target max HP on successful weapon attack for 2 turns.
S2 Heart Rent Dagger
Increases accuracy by 35%. Recovers 6% HP every turn. 40% chance to restrict target on weapon attack (1 turn).
S2 Dwan Twin Sickle
Increases accuracy by 35%. Additional 450 damage on all attacks. Bleed enemy on each weapon attack — extra 400 HP damage over 2 turns.
S3 Cranium Axe
Increases accuracy by 35%. Has 35% chance to remove target's positive status with weapon attack. Bleeds enemy who attacks the weapon holder — receives extra 30% damage for 2 turns.
S3 Chidori Kunai
Increases accuracy by 40%. Has 80% chance to increase critical rate by 25% when being attacked (1 turn). Each turn start when HP less than 80%, increases critical rate by 30% for 2 turns.
S3 Shining Broadsword
Increases accuracy by 35%. Recovers 7% HP every turn. Reduces target 15% CP on every weapon attack.
S3 Wintery Spiked Club
Increases accuracy by 40%. 50% chance to inflict bloodfeed — recovers HP after attack (70% of damage). Inflicts 'Blind' status on every successful weapon attack for 1 turn (25% accuracy reduction).
S3 Ancient Text Axe
Increases accuracy by 35%. Blinds enemies who attack the user for 2 turns (20% accuracy reduction). 35% chance to reduce skill cooldown by 1 turn.
S4 Decapitating Claymore
Increase accuracy by 35% and all attack damage by 7%. Has 45% chance to recover 15% HP when being attacked.
S4 Tooth of Whirlwind
Increases accuracy by 35%, agility by 2. Increases dodge chance by 8%.
S4 Skyline Rapier
Increases accuracy by 40%. Recovers HP by 15% when debuffed. Bleeds enemy — 350 additional damage over 3 turns.
S4 Thunderbolt Wand
Increases accuracy by 35% and critical chance by 10%. Burns 7% of target's max HP for 2 turns.
S4 Black God Hammer
Increases accuracy by 35%, maximum HP by 1000. Recovers HP by 5% every turn.
S5 Peacock Eye
Increase accuracy by 35%. Has 40% chance to remove target's positive status effect with weapon attack. Has 50% chance to inflict bleeding when attacking with weapon – increase 30% damage taken for 2 turns.
S5 Daffodil Shuriken
Increase accuracy by 40%. Reduce target 30% CP on every weapon attack. Has 25% chance to inflict 'Rewind' (reduce skill cooldown by 1 turn).
S5 Blazing Sun
Increase accuracy by 35%. Burns 5% of target's max HP on successful weapon attack for 3 turns. Has 50% chance to reduce enemy's 6% HP upon each weapon attack.
S6 Blood Skull Dagger
Increases accuracy by 35%. 30% chance to remove target's positive status. Kill target instantly when HP below 12%.
S6 Bagua Shuriken
Increases accuracy by 40%. Restores 7% CP and 7% HP every turn.
S6 Green Crystal Broadsword
Increases accuracy by 40% and dodge chance by 13%.
S6 Green Crystal Hammer
Increases 35% accuracy and increases all attack damage by 30% until the end of next turn after using the weapon.
S6 The Lance of Demise
Increases 45% accuracy and all attack damage by 7%. Increase combustion chance by 15%. (Minimum requirement of 1 Attribute Point in Fire to activate combustion effect.)
S6 Natural Energy Axe
Increases accuracy by 35% and agility by 1. Reduces jutsu CP consumption by 40%.
S7 Purple Flame Tachi
Increase accuracy by 35%. Inflict burning when attack with weapon – reduce 8% HP for 2 turns.
S7 Cranium Lance
Increase accuracy by 30%. Has 15% chance to block attack damage when HP is less than 50%. Has 8% chance to block attack damage.
S7 Lotus Guardian
Increases accuracy by 40% and purify chance by 12%.
S7 Sunfire Sickle
Increase accuracy by 30%. Converts 25% of the damage you take to CP damage. (Ratio: 1 CP = 2 HP) Reduce target 10% CP on every weapon attack.
S7 Tooth of Steel
Increase accuracy by 35%. Recovers 5% HP every turn. Has 90% chance to inflict bloodfeed – recover HP after attack. (Amount: 40% of the attack damage)
S8 Nether Cleaver
A cursed axe that consumes wandering souls. Increases accuracy by 40% and max HP by 500. Recovers 7% of the user's max HP every turn.
S8 Hellverse
A staff made by occultists. Increases accuracy by 35%. 35% of HP damage received is converted to CP damage (1 CP = 2 HP). 35% chance to reduce skill cooldown by 1 turn (not effective on talent skills).
S8 Abaddon's Blade
A weapon once used by the Angel of the Abyss. Increases accuracy by 45%. 100% chance to inflict bloodfeed — recovers HP after attack (30% of damage).
S8 Soul Snatcher
A dagger that steals the souls of its victims. Increases accuracy by 40% and max CP by 600. Bleeds enemy upon each weapon attack — additional 400 HP damage for 2 turns.
S8 Shadowfang
A haunted spear forged from a Hellhound's fang. Increases accuracy by 38%. Has 13% chance to block any damage. Inflicts 'Bleeding' status on every successful weapon attack. (Increases damage taken by 25% for 2 turns.)
S9 Warring Empire Godhammer
Increases accuracy by 40%. Inflicts 'Bleeding' status to all attackers for 2 turns. (Bleeding: 75%)
S9 Warring Empire Polearm
Increases accuracy by 40% and attack damage by 15%.
S9 Warring Empire Greatsword
Increases accuracy by 50%. A successful critical strike increases critical chance by 40% for 2 turns.
S9 Warring Empire Advisor's Staff
Increases accuracy by 40%. Has 60% chance to 'Transform' enemy for 2 turns. (Transform: target takes 15% of the damage taken as CP damage and consumes more CP by 300%.)
S9 Warring Empire Rapier
Increases accuracy by 37%. Increases damage by 40% after successful 'Dodge' for 1 turn. Inflicts 'Bleeding' on successful weapon attack. (25% effect for 2 turns)
S10 Frostguard's Halberd
Increases accuracy by 30%. 30% chance to remove all positive status of the target on every successful weapon attack. Each turn start when HP less than 50%, increases critical rate by 30% for 2 turns.
S10 Frostguard's Hammer
Increases accuracy by 35% and purify chance by 8%. Recovers 7% of the user's max HP when purify activates.
S10 Frostguard's Rapier
Increases accuracy by 35%. Makes the target bleed on every successful weapon attack for 2 turns (700 damage per tick).
S10 Frostguard's Saber
Increases accuracy by 37%. Inflicts 'Numb' status for 2 turns and reduces target's CP by 15% on every successful weapon attack (Numb: 40%).
S10 Frostguard Staff
Increases accuracy by 43% and recovers 7% of the user's max HP every turn. Has 15% chance to block incoming damage.
S11 Wood Spirit's Halberd
Increases accuracy by 40%. Increases XP reward by 8000 and gold reward by 6000.
S11 Wood Spirit's Saber
Increases accuracy by 40%. Restores 8% HP and CP every turn.
S11 Wood Spirit's Rapier
Increases accuracy by 35% and agility by 2. Restores 2% HP every turn.
S11 Wood Spirit's Staff
Increases accuracy by 35%. Absorbs 25% of incoming damage in exchange for the user's CP (ratio 1CP=2HP). 20% chance to ignore 50% target's dodge of that turn.
S11 Wood Spirit's Hammer
Increases accuracy by 40%. 80% chance to inflict hamstring on weapon attack — reduces critical damage by 50% for 2 turns.
S12 Golden Bujin Tomahawk
Increases accuracy by 35%. Increases accuracy by 55% whenever HP is less than 50% for 1 turn.
S12 Golden Bujin Shuriken
Increases accuracy by 40%. Increase damage by 35% after a successful 'Dodge' for 1 turn. Restore 500 HP when used to attack.
S12 Golden Bujin Mace
Increases accuracy by 40%. 15% chance to rebound all damage.
S12 Golden Bujin Tonfa
Increases accuracy by 35%. 32% of damage received will be transferred from HP to CP (ratio: 1 CP = 2 HP). Restores 400 CP on every successful weapon attack.
S12 Golden Bujin Kunai
Increases accuracy by 35%. Has 50% chance to reduce skill cooldown by 1 turn. (Not effective on talent skills.)
S13 Slaughter Folding Fan
Increases accuracy by 35%. Inflicts poison on weapon attack reducing 5% HP for 2 turns. 70% chance to inflict bloodfeed — recovers HP after attack (80% of damage).
S13 Slaughter Hammer
Increases accuracy by 45%. 100% chance to increase critical rate by 35% when being attacked (1 turn). Blinds enemies who attack the user for 2 turns (30% accuracy reduction).
S13 Slaughter Shuriken
Increases accuracy by 40% and max CP by 650. Recovers 10% of the user's HP when inflicted by debuff status.
S13 Slaughter Scimitar
Increases accuracy by 40%. Additional 700 damage on all attacks.
S13 Slaughter Gunbai
Increases accuracy by 35%. Restores 850 CP when used to attack.
S14 Profound Sensu
Increases accuracy by 40% and purify chance by 10%. Recovers 10% HP when purify.
S14 Profound Sickle
Increases accuracy by 35%. Recovers HP & CP by 12% when being put on a debuff.
S14 Profound Knife
Increases accuracy by 35%. Reduces ninjutsu CP consumption by 50%. Has 20% chance to inflict 'Rewind' (reduce skill cooldown by 1 turn). (Not effective on talent skills.)
S14 Profound Sai
Increases accuracy by 35%. Recovers CP after HP reduction (35% of HP reduction). Recovers 12% of the user's HP and CP after using buffs.
S14 Profound Tachi
Increases accuracy by 40% and all attack damage by 18%.
S15 Frozen Nunchaku
Increases accuracy by 38%, dodge by 8%, 20% block chance.
S15 Frozen Triple Dagger
Increases accuracy by 42%, 20% reactive force chance.
S15 Frozen Jitte
Increases accuracy by 40%, critical chance by 25%.
S15 Frozen Single Crescent Hook
Increases accuracy by 44%. Increase all attack damage by 17% and reduce damage taken by 20% until the end of next turn after using the weapon.
S15 Frozen Yuanyang Yue
Increases accuracy by 35%. Recover HP by 8% every turn. Increases critical rate by 35% whenever HP is less than 70% for 1 turn.
S16 Umbra Half Moon Scimitar
Increases accuracy by 35% and agility by 3. Kills enemies instantly when their HP is less than 16%.
S16 Umbra Chain Blade
Increases accuracy by 35%. 10% chance to inflict Chaos on target for 1 turn and 15% chance to restrict target when attack with weapon (cannot use skill for 1 turn).
S16 Umbra Bladed Scepter
Increases accuracy by 40%. Burns 6% of target's max HP on successful weapon attack for 2 turns. Converts 33% of damage taken to CP damage (1 CP = 2 HP).
S16 Umbra Machete
Increases accuracy by 33%. 70% chance to reduce enemy's current HP by 10% on each weapon attack. 35% chance to inflict bleeding — increases damage taken by 40% for 1 turn.
S16 Umbra Sword
Increases accuracy by 35%. 30% chance to remove target's positive status with weapon attack. 30% chance to inflict 'Rewind' (reduces skill cooldown by 1 turn; not effective on talent skills).
S17 Scorching Sun Spear
Increases accuracy by 38%. Increases max HP by 777. 10% chance to block attack when user's HP below 80%.
S17 Scorching Sun Sword
Increases accuracy by 37% and critical chance by 18%. Additional 700 HP damage on critical attack.
S17 Scorching Sun Tachi
Increases accuracy by 35%. 30% chance to increase 70% attack damage of that turn.
S17 Scorching Sun Blade
Increases accuracy by 43% and reactive force chance by 11%. Recovers HP after using jutsu (60% of jutsu CP).
S17 Scorching Sun Dagger
Increases accuracy by 35%. Burns enemy on each weapon attack — additional 750 HP damage for 2 turns.
S18 Evil Spirit Tessen
Reduces target 30% CP on every weapon attack.
S18 Evil Spirit Cane
Increases max HP by 1600.
S18 Evil Spirit Ring
Increase accuracy by 35%. Inflicts 'Blind' status for 2 turns on every successful weapon attack. (25% accuracy reduction) Blinds enemies who attack the user for 2 turns. (30% accuracy reduction)
S18 Evil Spirit Staff
Reduces damage taken by 25%.
S18 Evil Spirit Broadsword
Increases accuracy by 35%. 22% chance to inflict Chaos on target for 1 turn.
S19 Primal Power Greatsword
Increases accuracy by 35%. Decreases all attack damage by 15%. Reduces damage taken by 40%.
S19 Primal Power Shuriken
Increases accuracy by 40%. 70% chance to inflict bleeding on weapon attack — increases damage taken by 45% for 2 turns. 10% chance to inflict 'Bloodfeed' (100% of attack damage).
S19 Primal Power Axe
Increases accuracy by 35%. 20% chance to block attack damage when HP is less than 40%. Recovers HP by 6% every turn.
S19 Primal Power Spear
Increases accuracy by 40%. Each turn start when HP less than 99%, increases critical rate by 15% for 2 turns. 70% chance to increase critical rate by 15% when being attacked (4 turns).
S19 Primal Power Kunai
Increases accuracy by 35%. Reduces jutsu CP consumption by 65%.
S20 Lightning Katana
Increases accuracy by 39% and critical chance by 15%. Recovers 15% HP on every successful critical attack.
S20 Lightning Dagger
Increases accuracy by 38%, critical rate by 17%, and all attack damage by 17%.
S20 Lightning Lance
Increases accuracy by 40%. Reduces 300 HP damage taken.
S20 Lightning Mace
Increases accuracy by 44% and purify chance by 8%. Recovers HP by 7% every turn.
S20 Lightning Talon
Increases accuracy by 36%. Reduces target 6% HP and 25% CP on every weapon attack.
S21 True Dragon Tachi
Increase accuracy by 40% and purify chance by 9%. 30% chance to freeze target with weapon attack (frozen target can't move but -80% damage taken in 2 turns).
S21 True Dragon Claw
Increase accuracy by 40%. Reduces cooldown of all 'Genjutsu' by 1 turn on every successful weapon attack. Increase maximum CP by 1500.
S21 True Dragon Dagger
Increase 38% accuracy. Inflicts 'Bleeding' status on every successful weapon attack (increases damage taken by 30% for 1 turn). Inflict poison when attack with weapon — Reduce 4% HP for 3 turns.
S21 True Dragon Giant Blade
Increase accuracy by 25% and reactive force chance by 12%. Increase maximum HP by 1200.
S21 True Dragon Edge
Increase 33% accuracy. Increase dodge chance by 7%. Increase damage by 45% after a successful 'Dodge' for 1 turn.
S22 Lava Ax
Increases accurary by 35%. Inflicts "Bleeding" status to all attackers for 2 turns. (Bleeding: 45%) Inflict burning when attack with weapon – Reduce 4% HP for 4 turns.
S22 Lava Sickle
Increases accurary by 45%. Increases accurary by 30% whenever HP is less than 50% for 2 turns. Has 30% chance to remove target's positve status effect using weapon attack.
S22 Lava Hammer
Increase 35% accurary and attack damage by 15%. Inflict burning when attack with weapon – Reduce 5% HP for 3 turns.
S22 Lava Shuriken
Increase 42% accurary and agility by 2. Directly drain their current 2% HP on every weapon attack.
S22 Lava Sword
Increase accurary 40%. Burn enemy upon each weapon attack – Additional 500 HP damage for 2 turns. Burns 7% of target's max HP on successful weapon attack for 1 turn.
S23 Desert Scimitar
Increases accurary by 45% and dodge chance by 12%.
S23 Desert Ax
Increases accurary by 35%. Has 45% chance to block an attack when user's is less than 10%.
S23 Desert Staff
Increases accurary by 35%. Recovers 10% of user's max HP.
S23 Desert Dagger
Increases accurary by 35%. Increases all attack damage by 45% until the end of next after using the weapon.
S23 Desert Scythe
Increases accurary by 40%. Recover HP after using a jutsu. (Amount: 100% of jutsu CP consumption) but reduce HP by 2% every turn.
S24 Purple Lightning Lance
Increases accuracy by 50% whenever HP is less than 70% for 2 turns. Increases critical rate by 50% whenever HP is less than 40% for 2 turns. Has 20% chance to block attack damage when HP is less than 30%.
S24 Purple Lightning Katana
Increase 35% accuracy. Additional 550 damage on all attacks. Additional 550 HP damage upon critical attack.
S24 Purple Lightning Sai
Increases accuracy by 48%. Increase critical damage by 50%.
S24 Purple Lightning Dagger
Increases accuracy by 40%. Increase critical chance by 22%. Has 35% chances of remove target's positive status effect with weapon attack.
S24 Purple Lightning Axe
Increases accuracy by 45%. Increase critical chance by 25% and critical damage by 25%.
S25 Blue Flame Shuriken
Increases accuracy by 35%. Recover CP by 12% when being put on a debuff. Burns 7% of target's max HP on successful weapon attack for 2 turns.
S25 Blue Flame Axe
Increases accuracy by 45%. Kill target instantly when target's HP is less than 20%.
S25 Blue Flame Nunchaku
Increases accuracy by 40%. Recovers 12% of the user's HP & CP after using buffs. Reduce target 4% HP on every weapon attack.
S25 Blue Flame Sai
Increases accuracy by 40%. Increase combustion chance by 23%. (Minimum requirement of 1 Attribute Point in Fire to activate combustion effect) Reduce target 5% HP on every weapon attack.
S25 Blue Flame Kunai
Increases accuracy by 35%. Recover HP by 8% when being put on a debuff. Burns 6% of target's max HP on successful weapon attack for 2 turns.
S26 Pirate Dagger
Increases accurary by 40%. Recovers HP after using a jutsu. (Amount: 160% of jutsu CP consumption)
S26 Pirate Sword
Increases accurary by 40% and max CP by 500. Inflict poison when attack with weapon reducing 3% HP for 10 turns.
S26 Pirate Blade
Increases accurary by 40% and max HP by 500. Burn enemy upon each weapon attack – additional 700 HP damage for 2 turns.
S26 Pirate Pistol
Increases accurary by 40%. Reduce jutsu CP consumption for 20%. Burns 9% of target's max HP on successful weapon attack for 1 turn.
S26 Pirate Meteor Hammer
Increases accurary by 43%. Reduces target's CP by 30% every successful weapon attack.
S27 Vampire Shuriken
Increase accuracy by 45% and dodge chance by 6%. Has 80% chance to inflict bloodfeed – recover HP after attack. (Amount: 100% of the attack damage).
S27 Vampire Sword
Increase accuracy by 40%. Has 60% chance to inflict bloodfeed – recover HP after attack. (Amount: 100% of the attack damage) Additional 400 damage on all attacks.
S27 Vampire Dagger
Increase accuracy by 25%. Has 100% chance to inflict bloodfeed – recover HP after attack. (Amount: 100% of the attack damage) Recover 15% HP when purify.
S27 Vampire Spear
Increase accuracy by 50%. Has 25% chance to inflict bloodfeed – recover HP after attack. (Amount: 100% of the attack damage) Converts 25% of the damage you take to CP damage. (Ratio: 1 CP = 2 HP).
S28 Dragonbone Kunai
Increases accuracy by 35%. Increase maximum HP by 600. Reduce 250 HP damage taken.
S28 Dragonbone Greatsword
Increases accuracy by 43%. Increase maximum HP by 2300. But Reduce HP by 2% every turn.
S28 Dragonbone Axe
Increases accuracy by 40% and purify chance by 7%. Increase maximum HP by 1000.
S28 Dragonbone Katana
Increases accuracy by 40%. Increase maximum HP by 750. Additional 600 damage on all attacks
S29 Black Steel Katana
Increase 43% accuracy. Has 10% chance of inflicting Chaos on target for 2 turns. Take 28% of total damage by CP instead of HP. (1CP = 2HP)
S29 Black Steel Shuriken
Increase 38% accuracy. Reduce damage taken by 15%. Weaken enemy upon each weapon attack — reduce 500 HP damage for 2 turns.
S29 Black Steel Sickle
Increase 37% accuracy. Reduce damage taken by 10%. Recovers 15% of the user's HP & CP after using buffs.
S29 Black Steel Dagger
Increase 33% accuracy. Inflict poison when attack with weapon reducing 7% HP for 2 turns. Recovers 10% HP & CP when being under debuff status
S30 Dagger of Unholy Poison
Increase accuracy by 40%. Attach blind effect and burning effect on target upon each successful attack for 2 turns. (20% accuracy reduction, HP deducted by 200 each turn.)
S30 Jr. Doctor of Unholy Poison
Increase critical chance by 15%. 18% chance to remove target's positive status effect with weapon attack. Each successful attack by weapon will recover HP by 320.
S30 Doctor of Unholy Poison
Increases accuracy by 7%. Increase purify chance every turn by 15%. Inflict poison when attack with weapon — Reduce 5% HP for 2 turns.
S30 Sword of Unholy Poison
Increase accuracy by 35%. Attach bleeding effect with 400 HP damage on target upon each successful attack for 2 turns.
S31 Neon Sword (Red)
Increase 40% accuracy. Take 30% damage by CP instead of HP (Ratio: 1 CP = 2 HP). Recover 300 HP at the start of every turn.
S31 Neon Sword (Green)
Increase 40% accuracy. Take 25% damage by CP instead of HP (Ratio: 1 CP = 2 HP). Restore 700 CP when used to attack.
S31 Neon Battle Axe (Yellow)
Increase 45% accuracy. Reduce target 4% on every weapon attack. Inflicts 'Bleeding' status on every successful weapon attack. (Increases damage taken by 40% for 2 turns.
S31 Neon Hammer (Red)
Increase 40% accuracy. Take 35% damage by CP instead of HP (Ratio: 1 CP = 2 HP). HP on every weapon attack. Weaken enemy upon each weapon attack — Reduce 35% damage for 2 turns.
S32 Diamond Sword
Increase 44% accuracy. HP by 6% every turn. 36% chance to freeze target with weapon attack. (Frozen target can't move but − 80% damage taken in 1 turns.
S32 Diamond Spear
Increase 35% accuracy. Has 28% chance to stun target when attack with weapon for 2 turns.
S32 Diamond Claws
Increase 20% accuracy. 35% chances of remove target's positive status effect with weapon attack. 14% chance to block attack damage when HP is less than 70%.
S32 Diamond Shuriken
Increase 28% accuracy and dodge chance by 18%. Restore 450 CP when used to attack.
S32 Diamond Warrior Axe
Bleed enemy upon each weapon attack — Additional 600 HP damage for 2 turns and increase 28% reactive force chance. Recovers 14% of user's max HP when inflicted with debuffs.
S33 Crescent Blade Ignis
Increase accuracy by 38%. Has 35% chance to inflict 'Internal Injury' for 2 turns on every successful weapon attack. (Disable healing effect). Burn enemy upon each weapon attack — Additional 820 HP damage for 2 turns.
S33 Sickle Ignis
Increase accuracy by 30% and inflict burning when attack with weapon — Reduce HP by 12% for 1 turn. Has 100% chance restrict the target from weapon attack for 2 turns with a successful weapon attack.
S33 Shuriken Ignis
Increase accuracy by 40%. Increase combustion chance by 30%. (Minimum requirement of 1 Attribute point in Fire to activate combustion effect). On weapon attack, reduce CP of target by 40% if the target has negative effect 'Burn'.
S33 Sword Ignis
Increase accuracy by 45%. Increase combustion chance by 20%. (Minimum requirement of 1 Attribute point in Fire to activate combustion effect). Burn enemy upon each weapon attack — Additional 800 HP damage for 2 turns.
S34 Shuriken Aqua
A handy shuriken often used by ninjas near water areas. Increases accuracy by 50% and critical rate by 15%. Reduces CP consumption by 30%
S34 Trident Aqua
A magical trident that has the power of water. Increases accuracy by 40% and dodge rate by 15%. Increases damage by 20% after dodging an attack
S34 Sword Aqua
A sword made from divine water. Increases accuracy by 45%. Increases user's "Purify" chance by 12%. 35% of damage received will be transferred from HP to CP (Ratio: 1CP = 2HP)
S34 Boxing Glove Aqua
A magical boxing glove that protects the owner. Increases accuracy by 30%. Recovers 20% of the user's max CP and 6% of the user's max HP every turn
S35 Katana Fulgur
An enchanted katana favored by lightning type shinobis. Increases accuracy by 40% and critical rate by 20%. Inflicts "bleeding" status on every successful weapon attack. (252% "bleeding" damage.)
S35 Sickle Fulgur
A cursed sickle that was said to attract lightning. Increases accuracy by 40% and dodge rate by 22%. reduces damage taken by 250.
S35 Sword Fulgur
A magic sword owned by the lightning god "raijin". Increases accuracy by 45% and critical rate by 18%. Reduces target's attack damage by 25% on succesful weapon attack.
S35 Spear Fulgur
A strange weapon that has the ability to protect its owner increases accuracy by 40%. Has 20% chance to completely block damage. recovers 6% of the user's max hp every turn.
S36 Machete Terra
A machete specifically designed for Earth-Type ninjas. Increases accuracy by 35%. Recovers 16% of the user's max CP when current CP is below 40%. Increases attack damage next turn by 40% after a successful "Dodge".
S36 Crescent Blade Terra
A powerful weapon made from an Earth Golem's core. Increases accuracy by 55%. Recovers 12% of the user's max HP & CP after being inflicted with a debuff.
S36 Axe Terra
An ancient artifact used in dark rituals. Increases accuracy by 40%. Converts 50% of the CP used to cast jutsu to HP. Restores 500 HP upon successful weapon attack.
S36 Sword Terra
A sword crafted from an Earth Golem's essence. Increases accuracy by 40%. Reduces damage taken by 350. Each successful attack by weapon will reduce cooldown of all 'Jutsu' for 1 turns.
S37 Naginata Ventus
A powerful weapon with wind powers. Increases accuracy by 35% and damage by 20%. Has 50% chance to increases user's critical chance by 20% when equipped.
S37 Sickle Ventus
Increases accuracy by 45%. Converts 20% chakra cost of any jutsu you cast as HP. Has 30% chance to remove target's positive status on every successful weapon attack.
S37 Sword Ventus
Sword of the God of Wind "Fujin". Increases accuracy by 35% and agility by 4 points. Has 10% chance to inflict 'Chaos' status for 2 turns on every successful weapon attack.
S37 Glove Ventus
Increases accuracy by 35%. Reduces target's CP by 32% on every successful weapon attack. Converts 25% of damage taken to CP damage. (Ratio: 1CP=2HP). (Weapon CP Convertion stacks up with the back item).
S38 Bloodstained Kris
A powerful dagger that has slain thousand lives. Increases accuracy by 50%, Increase 17% critical chance and critical damage by 30%.
S38 Unstable Vial
A magical vial with a highly lethal concoction from a different dimension. Increases accuracy by 35%. Inflict poison when attack with weapon - Reduce 8% HP for 3 turns and 30% chance to inflict 'Rewind' (Reduce skill cooldown by 1 turn) (Not effective on talent skills).
S38 Frostfire Lantern
An enigmatic lantern that has a very warm fire but also cold at the same time. Increases accuracy by 45%. Burns 8% of target's max HP on successful weapon attack for 3 turns. Has 10% chance to apply 'Frozen' status on every successful weapon attack for 3 turns.
S38 Bone Saw
An ordinary saw that gained magical powers after being soaked in blood for a very long time. Increases accuracy by 35%. Has 8% chance to reduce target's HP by half. Bleeds enemy upon each weapon attack - additional 650 HP damage for 2 turns.
S39 Equipoise
A sturdy staff that hits very hard. Increases accuracy by 50%. Has 25% chance to reduce 16% of target's max HP. Recovers 8% of user's HP & CP after using buff.
S39 Evil Hunter
An strange weapon found at the world's end. Increase accuracy by 50% and critical chance by 15%. Recovers 70% of your attack damage as hp on every successful weapon attack.
S39 Zantetsuken
An old katana that has been deeply cared for. increases accuracy by 45%. Increases damage by 20% during your turn. Has 1% chance to instantly kill your target.
S39 Jazzy Pinwheel
Spin and spin! Blow them away~ Increases accuracy by 70%. Increases agility by 1 points.
S40 Scalebreaker
A very powerful hammer that can crush bones easily. Increases accuracy by 50%. applies 'internal injury' status for 2 turns and has 12% chance to apply 'chaos' status for 2 turns on every successful weapon attack.
S40 Reaver
a brutal weapon used to mutilate wild beasts. increases accuracy by 55%. increases damage taken of target by 700 flat damage plus 30% on every successful weapon attack for 3 turns.
S40 Grandhorn
The legendary spear of the greatest hunter. Increases accuracy by 50%. Inflicts poison when attack with weapon - Reduce 10% HP for 2 turn. Has 100% chance to increase 10% critical rate when being attacked (1 turn).
S40 Verdeath
A long deadly blade that can carve giant monsters with ease. Increases accuracy by 40%. Increases damage by 14%. applies 'transform' on every successful weapon attack for 2 turns.. (reduces target's cp by 20% of the damage taken and cp cost increased to 300%).
S41 Vajura
a sacred weapon used by the ancient gods. increases accuracy by 50%. Increases accuracy by 30% whenever HP is less than 40% for 1 turns. recovers 9% of the user's max hp if cp is below 50%.
S41 Hardfire
a crystallized fire forged into a powerful sword. increases accuracy by 65%. 55% chance to burn the attacker. - 8% hp for 2 turns. increases overall damage by 350.
S41 Beholder
a magical orb with a mysterious moving eye. increases accuracy by 45%. blinds all attackers for 2 turns. increases damage on every successful weapon attack by 500 for 2 turns.
S41 Death Branch
they thought this branch has no use, they are wrong. increases accuracy by 70%. reduces skill cooldown by 2 turns and reduces target's damage by 500 for 2 turns on every successful weapon attack.
S42 Heartstopper
An indestructible stake used to slay other worldly creatures. Increases accuracy by 45%. Increases accuracy by 40%. Each weapon attack will have 60% chance to add "Transform" on enemy 2 turns. "Transform" - Deduct cp when receive damage, amount is 15% of damage. Besides, CP consume up to 300% and reduces target's hp by 5% on every successful weapon attack.
S42 Bonebreaker
A magical wooden hammer that's stronger than steel. Increases accuracy by 35%. Has 30% chance to 'Parry' damage. Reduces target's attack by 350 and increases own attack by 350 for 1 turn on every successful weapon attack.
S42 Soulbreaker
An ancient dagger found inside a vampire corpse. Increases accuracy by 50%. Has 30% chance to gain 35% accuracy for that turn. Reduces target's CP by 40% after each successful weapon attack.
S42 Patriarch's Cane
The favored cane of a once prestige noble house. Increases accuracy by 50%. Reduces CP cost by 70% on every successful weapon attack. Converts 35% HP damage into CP damage. (Ratio: 1CP = 2HP).
S43 Lifebane
Increases accuracy by 65%. Recovers 500 HP every attack. Reduces target's max HP by 8% on every successful weapon attack for 2 turns.
S43 Wicked Sorrow
Increases accuracy by 60%. Recovers 8% of the user's max HP after using a buff. Reduces target's 'Purify' chance by 40% for 2 turns on every successful weapon attack.
S43 Life and Death
Increases accuracy by 70%. Increases max HP by 2000. Has chance to instantly kill targets.
S43 Magmace
Increases accuracy by 60%. Burns attacker's max HP by 5% for 2 turns. Has 20% chance to reflect damage.
S44 Trinity Edge
A relic spear used to slay dragons. Increases accuracy by 55%. Instantly kills targets with 8% hp and below. Recovers 8% of the user's max HP when debuffed.
S44 Raging Fury
Ancient weapon used by the Crimson Berserkers. Increases accuracy by 55%. 80% chance to inflict hamstring when attack with weapon - Reduce 60% Critical Damage for 2 turns. Has 60% chance to recover 7% HP when being attacked.
S44 Slash Ripper
A dual-edged blade that is perfect for swift attacks. Increases accuracy by 55%. Has 10% chance to 'Rewind' (Reduce skill cooldown by 1 turn) (Not effective on talent skills). Has 30% chance to 'Parry' damage.
S44 Vassal's Oath
An unbreakable sword that is used by a very loyal knight. Increases accuracy by 55% and user's max HP by 2100. Drains 1% of the target's HP on every successful weapon attack.
S45 Brightedge
Increases accuracy by 55% and dodge rate by 18%. Reduces attackers' accuracy by 30%.
S45 Twisted Snake
Increases accuracy by 55% and critical damage by 40%. 300 bonus damage on every successful weapon attack for 3 turns.
S45 Missing Hollow
Increases accuracy by 60%. Increases attack by 30% after a successful 'Dodge'. Reduces Genjutsu cooldown by 2 turns on every successful weapon attack.
S45 Beat Sunder
Increases accuracy by 40%. Drains 1% of target's current HP per attack. Has a 32% chance to 'Parry' incoming damage.
S46 Feather Blade
Increases accuracy by 60%. Has a 36% chance to remove target's buffs. Blinds target on hit, adds 20% extra dodge rate for 3 turns.
S46 Flutter Scythe
Increases accuracy by 60% and critical damage by 20%. Increases critical rate by 35% when HP is below 70% 2 turn.
S46 Sky Wand
Increases accuracy by 50%. Reduces 'Genjutsu' skill cooldown by 2 turns, on hit. Recovers 40% of the CP cost of skills used as HP.
S46 Falcon Sword
Increases accuracy by 50%. Recovers 7% of the user's max HP & CP after receiving a buff. Burns 7% of the target's max HP on hit, for 1 turns.
S47 Katana
Recovers 8% of the player's max HP after using a buff. Increases accuracy by 60%. Applies 50% 'Bleed' and 50% 'Weaken' status on every successful weapon attack.
S47 Lightning Strike Sword
Increases accuracy by 65% and agility by 3. Drains 5% of the target's max CP.
S47 Kunai of Deluge
Increases accuracy by 60%, damage by 10%, and dodge by 40%.
S47 Great Black Blade
Increases accuracy by 60%. Further increases accuracy by 30% when HP is below 60%. Stuns the target on every successful critical attack for 3 turns.
S48 Exodia
Increases accuracy by 55%. Poisons target, reducing HP by 8% on every successful weapon attack for 2 turns. Drains 2% of the target's CP on every successful attack.
S48 Fenris
Increases accuracy by 55%. Has 12% chance to apply Expansion increasing damage and damage reduction by 35% for 1 turn. Recovers 200 HP every turn.
S48 Kaiser
Increases accuracy by 55%. Reduces Genjutsu cooldown by 2 turns on weapon attack. Has 50% chance to Stun target on critical.
S48 Yggdralisk
Increases accuracy by 60%. Applies Bloodfeed status on weapon attack (50% damage conversion to HP). Reduces all jutsu cooldown by 1 turn on every successful weapon attack.
S49 Culling
Increases accuracy by 65%. Has 35% chance to remove all buffs of attackers. Increases damage by 20% on the next turn after dodging.
S49 Shadowblight
Increases accuracy by 65%. 'Blinds' the target on every successful weapon attack (70% dodge increase).
S49 Seraph's Dagger
Increases accuracy by 45% and agility by 3 points. Has 10% chance to instantly reduce target's HP by 20%.
S49 Hallowed Edge
Increases accuracy by 60%. Recovers 12% of the user's max HP after 'Purify' activates. Recovers 8% of the user's max HP after receiving debuff.
S50 Claw
Increases accuracy by 65%. Burns 8% of the target's max HP for 3 turns. Increases critical chance by 30% after a successful critical attack for 2 turns.
S50 Spear
Increases accuracy by 60%. Recovers 10% of the user's max HP after debuff. Drains 7% of the target's max CP after a successful weapon attack.
S50 Mace
Increases accuracy by 45%. Drains 1% of the target's max HP and reduces target's dodge rate by 50% for 2 turns after a successful weapon attack.
S50 Sword
Increases accuracy by 60%. Poisons 10% of the target's max HP for 2 turns. Has a chance to instantly kill the target after a successful weapon attack.
S51 Sword
Increases accuracy by 50%. Increases 'Purify' chances by 10%. Converts 35% of HP damage to CP damage.
S51 Axe
Increases accuracy by 55%, damage by 20% and max HP by 300.
S51 Spear
Increases accuracy by 55%. Reduces 'Purify' chance of target by 20%. Recovers 7% of max HP every turn.
S51 Dowsing Rod
Increases accuracy by 35%. Drains 20% of target's max CP on successful attack. Reduces CP cost of skills by 50%.
S52 Neclaw
Increases accuracy by 55%. Increases target's damage taken by 40% and reduces target's damage by 40% after successful attack for 2 turns. Increases agility by 1 point.
S52 Life Grinder
Increases accuracy by 58%. Has 30% chance to 'Stun' attackers for 2 turns. Instantly kills target if HP below 8%
S52 Cat Gloves
Increases accuracy by 65%. Reduces 35% of target's dodge rate after successful attack for 3 turns. Increases critical chance by 20%.
S52 9-Lives
Increases accuracy by 40%. Has 25% chance to recover 5% of user's max HP after receiving damage. Reduces damage taken by 25%.
S53 Solar Axe
Increases accuracy by 50%. Has 40% chance to increase damage and reduce damage taken by 40% for 1 turn. Burns 8% of all attackers max HP for 2 turns.
S53 Sacred Spear
Increases accuracy by 55%. Restores 10% of the user's max HP & CP after using a buff. Converts 35% of the HP damage received to CP damage. (Ratio: 1CP = 2HP)
S53 Purgatory Blade
Increases accuracy by 50%. Increases damage by 30% on the next turn after dodging an attack. Blinds all attackers for 2 turns (-20% accuracy).
S53 Terra Hammer
Increases accuracy by 50% and 'Reactive Force' chance by 35%. Has a 20% chance to 'Block' all damage when HP is below 40%.
S54 Whip
Whip made from the bones of an ancient desert predator. Increases accuracy by 57%. Has a 30% chance to reduce 10% of the target's max HP. Reduces target's 'Purify' chance by 15% for 2 turns.
S54 Claw
Weapon used by Sand Ninjas elite squad. Increases accuracy by 65%. Poisons 8% of the target's max HP and adds 350 extra HP damage on hit for 2 turns.
S54 Shovel
Legendary shovel used to clear out unending magical sands. Increases accuracy 60%. Recovers 8% of the user's max HP every turn. Has a 30% chance to 'Parry' attacks.
S54 Scythe
Assasination weapon mostly used by Desert Assassins. Increases accuracy by 57%. Dismantles and reduces attack damage of target by 40% for 2 turns.
S55 Weapon 1
Data not published on source blog (spoiler placeholder).
S55 Weapon 2
Data not published on source blog (spoiler placeholder).
S55 Weapon 3
Data not published on source blog (spoiler placeholder).
S55 Weapon 4
Data not published on source blog (spoiler placeholder).