Leaps to the target and strikes the ground with devastating force. Reduces target's damage by 100% and inflicts 'Internal Injury' for 2 turns.

Increases user's max CP by 500. Has 20% chance to 'Restrict' all attackers for 2 turns.
Castle ⇄ reward pairing unconfirmed — I couldn't find the source data.
Leaps to the target and strikes the ground with devastating force. Reduces target's damage by 100% and inflicts 'Internal Injury' for 2 turns.

Increases accuracy by 55%. Increases target's damage taken by 40% and reduces target's damage by 40% after successful attack for 2 turns. Increases agility by 1 point.

Increases accuracy by 58%. Has 30% chance to 'Stun' attackers for 2 turns. Instantly kills target if HP below 8%

Increases accuracy by 65%. Reduces 35% of target's dodge rate after successful attack for 3 turns. Increases critical chance by 20%.

Increases accuracy by 40%. Has 25% chance to recover 5% of user's max HP after receiving damage. Reduces damage taken by 25%.

Recovers 7% of user's max CP every turn if CP below 70%. Increases dodge chance by 9%.

Reduces 10% of target's max CP every successful attack. Increases critical chance by 8%.