(Taijutsu) Removes all positive status of the targets. Reduces dodge rate of all targets by 35% for 4 turns.

Increases purify chance by 8%. Recovers 7% of the user's max HP when 'Purify' activates.
Castle ⇄ reward pairing unconfirmed — I couldn't find the source data.
(Taijutsu) Removes all positive status of the targets. Reduces dodge rate of all targets by 35% for 4 turns.

Increases accuracy by 55%. Poisons target, reducing HP by 8% on every successful weapon attack for 2 turns. Drains 2% of the target's CP on every successful attack.

Increases accuracy by 55%. Has 12% chance to apply Expansion increasing damage and damage reduction by 35% for 1 turn. Recovers 200 HP every turn.

Increases accuracy by 55%. Reduces Genjutsu cooldown by 2 turns on weapon attack. Has 50% chance to Stun target on critical.

Increases accuracy by 60%. Applies Bloodfeed status on weapon attack (50% damage conversion to HP). Reduces all jutsu cooldown by 1 turn on every successful weapon attack.

23% chance to reduce attackers HP by 6%.

Increases agility by 2 points. Increases accuracy by 10%.