Recovers HP by 6%. Recovers 4% HP with every charge.
Increases accuracy by 35%. Reduces jutsu CP consumption by 65%.
Recovers HP by 6%. Recovers 4% HP with every charge.
Increases accuracy by 35%. Decreases all attack damage by 15%. Reduces damage taken by 40%.
Increases accuracy by 40%. 70% chance to inflict bleeding on weapon attack — increases damage taken by 45% for 2 turns. 10% chance to inflict 'Bloodfeed' (100% of attack damage).
Increases accuracy by 35%. 20% chance to block attack damage when HP is less than 40%. Recovers HP by 6% every turn.
(Genjutsu) Reduces damage for whole team by 75% for 3 turns.
Recovers HP by 3%. Recovers 10 HP with every charge.
Increases accuracy by 40%. Each turn start when HP less than 99%, increases critical rate by 15% for 2 turns. 70% chance to increase critical rate by 15% when being attacked (4 turns).