Increases accuracy by 35%. Increases accuracy by 55% whenever HP is less than 50% for 1 turn.
Increases accuracy by 35%. Has 50% chance to reduce skill cooldown by 1 turn. (Not effective on talent skills.)
Increases accuracy by 35%. Increases accuracy by 55% whenever HP is less than 50% for 1 turn.
(Genjutsu) Inflicts 'Confinement' status to all targets for 3 turns. Target receives all damage it makes.
Increases attack damage by 20% but increases damage taken by 12%.
Increases accuracy by 40%. Increase damage by 35% after a successful 'Dodge' for 1 turn. Restore 500 HP when used to attack.
Increases accuracy by 40%. 15% chance to rebound all damage.
Increases accuracy by 35%. 32% of damage received will be transferred from HP to CP (ratio: 1 CP = 2 HP). Restores 400 CP on every successful weapon attack.
Increases dodge rate by 10%.