A cursed axe that consumes wandering souls. Increases accuracy by 40% and max HP by 500. Recovers 7% of the user's max HP every turn.
A haunted spear forged from a Hellhound's fang. Increases accuracy by 38%. Has 13% chance to block any damage. Inflicts 'Bleeding' status on every successful weapon attack. (Increases damage taken by 25% for 2 turns.)
Not yet played on Ninja Saga CC — rewards mirror the original NS event.
A cursed axe that consumes wandering souls. Increases accuracy by 40% and max HP by 500. Recovers 7% of the user's max HP every turn.
A staff made by occultists. Increases accuracy by 35%. 35% of HP damage received is converted to CP damage (1 CP = 2 HP). 35% chance to reduce skill cooldown by 1 turn (not effective on talent skills).
A weapon once used by the Angel of the Abyss. Increases accuracy by 45%. 100% chance to inflict bloodfeed — recovers HP after attack (30% of damage).
A phantom shield with demon soul. Reduces damage taken by 10%.
Wings with an ominous aura. Increases agility by 3.
A dagger that steals the souls of its victims. Increases accuracy by 40% and max CP by 600. Bleeds enemy upon each weapon attack — additional 400 HP damage for 2 turns.

(Genjutsu) Calls forth a wave of corrupted souls to burn 85% of target's CP.
