Releases a barrage of light that pierces the target. Removes all positive status. Reduce dodge rate by 40% for 3 turns.

Increases max HP by 5% and dodge chance by 5%.
Not yet played on Ninja Saga CC — rewards mirror the original NS event.
Castle ⇄ reward pairing unconfirmed — I couldn't find the source data.
Releases a barrage of light that pierces the target. Removes all positive status. Reduce dodge rate by 40% for 3 turns.

Increases accuracy by 65%. Burns 8% of the target's max HP for 3 turns. Increases critical chance by 30% after a successful critical attack for 2 turns.

Increases accuracy by 60%. Recovers 10% of the user's max HP after debuff. Drains 7% of the target's max CP after a successful weapon attack.

Increases accuracy by 45%. Drains 1% of the target's max HP and reduces target's dodge rate by 50% for 2 turns after a successful weapon attack.

Increases accuracy by 60%. Poisons 10% of the target's max HP for 2 turns. Has a chance to instantly kill the target after a successful weapon attack.

Increases damage by 8% and 'Purify' chance by 8%.

Has 8% chance to block any damage. Recovers 8% of user's max HP.