
The symbol of the Order of the Tormented. Increases purify chance by 6%.

An ordinary saw that gained magical powers after being soaked in blood for a very long time. Increases accuracy by 35%. Has 8% chance to reduce target's HP by half. Bleeds enemy upon each weapon attack - additional 650 HP damage for 2 turns.
Not yet played on Ninja Saga CC — rewards mirror the original NS event.

The symbol of the Order of the Tormented. Increases purify chance by 6%.

A powerful dagger that has slain thousand lives. Increases accuracy by 50%, Increase 17% critical chance and critical damage by 30%.

A highly coveted book by plague doctors. Converts 35% of damage taken to CP. Has 10% chance to drain 6% of the attackers max HP.

Lobs 3 vile bottles to the all enemy. Blinds target, reducing accuracy by 110% for 1 turns. Reduces 11% of target's max HP for 1 turns.


A magical vial with a highly lethal concoction from a different dimension. Increases accuracy by 35%. Inflict poison when attack with weapon - Reduce 8% HP for 3 turns and 30% chance to inflict 'Rewind' (Reduce skill cooldown by 1 turn) (Not effective on talent skills).

An enigmatic lantern that has a very warm fire but also cold at the same time. Increases accuracy by 45%. Burns 8% of target's max HP on successful weapon attack for 3 turns. Has 10% chance to apply 'Frozen' status on every successful weapon attack for 3 turns.

A must-have item for survival. Recovers 300 HP every turn. Reduces damage taken by 100.