Increase 44% accuracy. HP by 6% every turn. 36% chance to freeze target with weapon attack. (Frozen target can't move but − 80% damage taken in 1 turns.
Bleed enemy upon each weapon attack — Additional 600 HP damage for 2 turns and increase 28% reactive force chance. Recovers 14% of user's max HP when inflicted with debuffs.
Not yet played on Ninja Saga CC — rewards mirror the original NS event.
Increase 44% accuracy. HP by 6% every turn. 36% chance to freeze target with weapon attack. (Frozen target can't move but − 80% damage taken in 1 turns.
Increase 35% accuracy. Has 28% chance to stun target when attack with weapon for 2 turns.
Increase 20% accuracy. 35% chances of remove target's positive status effect with weapon attack. 14% chance to block attack damage when HP is less than 70%.
(Taijutsu) Target's CP and HP reduced by 1100. User becomes immune to bleeding status for 6 turns, and this status cannot be dispersed.
Increases accuracy by 13%.
Increase 28% accuracy and dodge chance by 18%. Restore 450 CP when used to attack.
Reduces damage taken by 10% and 'Reactive Force' chance by 12%.