Increases accuracy by 35%. Inflicts poison (5% HP for 1 turn) and blinds attackers (22% accuracy reduction for 1 turn).
Increase agility by 3 and accuracy by 7%.
Not yet played on Ninja Saga CC — rewards mirror the original NS event.
Increases accuracy by 35%. Inflicts poison (5% HP for 1 turn) and blinds attackers (22% accuracy reduction for 1 turn).
Increase attack damage by 8%. Recover 7% CP after dealing damage.
Increases accuracy by 40%. 35% chance to remove all positive status. Burns 8% of target max HP on successful weapon attack for 2 turns.

(Kinjutsu) Summon the Hell fire to burn all enemy into ash and inflicts "Flaming" for 4 turns. "Flaming" — reducing target HP and CP 10% for each turn.

Increases accuracy by 35%. Recovers 6% HP every turn. 40% chance to restrict target on weapon attack (1 turn).
Increases accuracy by 35%. Additional 450 damage on all attacks. Bleed enemy on each weapon attack — extra 400 HP damage over 2 turns.

(Kinjutsu) Absorb 20% damage (convert 20% of taken damage to HP positively) and increase reactive force rate by 30%. (4 turns)
